package com.mygame.common.protobuf.client;

import com.baidu.bjf.remoting.protobuf.annotation.ProtobufClass;
import com.mygame.common.protobuf.ProtoFileMerge;

@ProtobufClass
@ProtoFileMerge(fileName = "hello.proto", filePackage = "hello")
public class ConnectionStatusReq {

    private boolean connect;//true是连接成功，false是连接断开

    public boolean isConnect() {
        return connect;
    }

    public void setConnect(boolean connect) {
        this.connect = connect;
    }
}
